Prophecy finale.
Nov. 24th, 2008 09:29 amSo the Prophecy 2 campaign is over. Yes, there will be some loose ends wrapped up in the spring, but the main story is over.
And what an ending it was. How did we manage to do all of that in one weekend? Destroy Hobitaud, banish the Devourer, remake the Ways to create the most amazing idea for a prison I ever heard of, finish Reax, finish Brevaine, finish the Weeping Killer, finish the Spiritist, and wrap up a lot of people's personal things as well. In just over 48 hours.
We lost people. Four PCs went to their final deaths, but they went valiantly.
It was frigidly cold out, but there was enough adrenalin going that it was dealable. Staff was also good about not leaving us waiting around outside for things. And thank goodness YOC's cabins are so well made -- they were quite comfortable.
( Some highlights and memorable moments. )
And what an ending it was. How did we manage to do all of that in one weekend? Destroy Hobitaud, banish the Devourer, remake the Ways to create the most amazing idea for a prison I ever heard of, finish Reax, finish Brevaine, finish the Weeping Killer, finish the Spiritist, and wrap up a lot of people's personal things as well. In just over 48 hours.
We lost people. Four PCs went to their final deaths, but they went valiantly.
It was frigidly cold out, but there was enough adrenalin going that it was dealable. Staff was also good about not leaving us waiting around outside for things. And thank goodness YOC's cabins are so well made -- they were quite comfortable.
( Some highlights and memorable moments. )